Zach Shirikjian
Game Developer, UI/UX Designer
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The Fall of Mexica UI
Minimap
High-Resolution Mockup of the Minimap, using high-resolution icon assets.
In-game screenshot of the minimap.
The Minimap is used to indicate to the player where they currently are on the game's map of Tenochtitlan. Icons are used to indicate important locations/elements of the map, such as the Objective, and any interactable NPCs (see the Minimap Icons section below).
Minimap Icons
Player
Pickup
Objective
Interactable
NPC
House
Temple
Impassable
Templo Mayor (Story)
God/Goddess
Statue
Icons used for the minimap. Created with Photoshop.
Full Map (with Minimap Icons Key)
Image showcasing the full map which players explore in the game. A sidebar has a key of the several simple icons used to represent the different elements/aspects of the map. Created with Photoshop.
Dialogue Box
Dialogue box used for when players are talking with NPCs, reading the signposts of statues, and during cutscenes. Created with Photoshop.