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Status: Complete

Platform: PC

Team Size: 5 people

Genre: Visual Novel, Point-and-Click

Roles: Producer, UI Artist/Designer, UI Programmer,
C# Programmer, Audio Implementer

Programs Used: Unity, Photoshop

True Love's Checkout is a supermarket visual novel/point-and click game. Welcome to Mall-Wart, a supermarket on the verge of being

shut down. Give your customers excellent service by bagging their

groceries and have conversations with them. If your service is good enough, they may even date you!

This game was created in 11 days for Fitchburg State University's Fall 2020 Game Jam, which had the theme "All Together Now".
David Wu and I worked together to program the bagging and

conversation sections of the game.

Gallery

ConversationScreenshot.PNG
BaggingScreenshot.PNG
tlc3.PNG

Credits

Producer:

Zach Shirikjian

Programmers:

Designers:

David Wu

Zach Shirikjian

David Wu

Zach Shirikjian

Unique Features

  • Engage in quriky, humorous conversations with customers!

  • Five Alternate Endings, based on who you choose to date!

  • Bag groceries from the comfort of your own home!

  • Take the chance to date the customers you chat with!

Artists/Writers:

Music/SFX:

Veronica Hazen

Tony Tran

David O' Leary

What I've Learned

  • Created interactive dialogue system with different responses based on player input

  • QA experience, troubleshooted programming bugs

  • Designed UI art assets with Unity's uGUI systems

  • Increased C# programming with Unity

True Love's Checkout
Game Jam Project, 2020

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