Zach Shirikjian
Game Developer, UI/UX Designer
As of November 9th, 2023, this website will no longer receive updates.
Please visit the updated Portfolio Website at
zachshirikjian.com
Status: Complete
Platform: PC
Team Size: 7 people
Genre: FPS
Roles: UI Artist/Designer/Programmer, Audio Programmer,
Systems Designer, Source Control Specialist
Programs Used: Unity, Photoshop, Illustrator, Audacity
Train Outbreak is a survival-horror FPS game, where you must push your way through an alien-infested train with no passengers or destination.
This was the project which my team and I worked on over the course of the semester for our Advanced Game Workshop class. Due to our scope being too ambitious, we did not have enough time to polish the gameplay as much as we would have liked to. However, everyone created high-quality assets, working together to create a tech-demo with a realistic atmosphere.
Gallery
Credits
Producer:
Programmers:
Designers:
David Marshall
Tina Allen
Zach Shirikjian
David Marshall
David Marshall
Zach Shirikjian
Unique Features
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Refill or Upgrade your Health and Ammo with purchases made at the Jukebox
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Squeeze through the tight corridors of each train car!
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Your only weapon is your pistol, use your bullets wisely...
Artists
Kalynn Vazquez
Zach Shirikjian
Sean Ramirez
Animator:
Music/SFX:
Mike West
Elijah Green
Royalty Free
What I've Learned
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Implemented Gamepad Support
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Integrated Audio System for Music Fading In/Out
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Supervised and managed project's Git, ensuring each member's branches merged correctly
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Worked with EventSystem to design and program complex UI functionality through the Jukebox UI
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Designed art assets for UI to be used for Engineering
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Integrated Unity's New Input System with UI functionality