Zach Shirikjian
Game Developer, UI/UX Designer
As of November 9th, 2023, this website will no longer receive updates.
Please visit the updated Portfolio Website at
zachshirikjian.com
Status: Complete
Platform: PC
Team Size: 3 people
Genre: Roleplaying, Adventure
Roles: UI Artist/Designer, UI Programmer, C# Programmer,
Systems Designer, Audio Implementer
Programs Used: Unity, Photoshop, Audacity
The Fall of Mexica is a top-down adventure game with a
historically-accurate recreation of 16th century Mexico, taking
place during the Spanish invasion of the country. Explore a portion of the capital city of Tenochtitlan as a Nahual citizen, for the welcoming ceremony of the incoming villagers. Intended to be
a small chapter of a larger game, depicting the entirety of the
Spanish invasion of Mexico.
Our team worked with historical primary sources written during the
16th century Spanish invasion of Mexico, and ensured that our environment, characters, and narrative would accurately reflect the events depicted during this time period.
Gallery
Credits
Producer:
Zach Shirikjian
Programmer:
Designers:
Zach Shirikjian
Sam Hilty
Zach Shirikjian
Unique Features
-
Explore a historically-accurate recreation of the Tenochititlan capital as a Nahual citizen
-
Learn about ancient Nahual culture, from their gods to their human sacrifice rituals
-
Discover the true events behind the Spanish invasion of Mexico, told from the Nahual perspective
Artists:
Sam Hilty
Thomas Nichols
Zach Shirikjian
Music/SFX:
Zach Shirikjian
Royalty Free
What I've Learned
-
Engineered a Minimap UI system
-
Designed user-friendly UX for GUI elements
-
Implemented full map of game world
-
Matched aesthetic of UI/art elements with
historical 16th-century Nahual culture